EMOTING AND THE EMOTE COMMAND - Lusternia Online Help

3.6 EMOTING AND THE EMOTE COMMAND

Lusternia encompasses many forms of communication, from channels to tells to
says and shouts, as well as the physical actions of a character. Emoting is a
vital form of communication that is used in expressing oneself visually, instead
of just with words. It is often used to express feelings, gestures, and images
those around you see, and can be a fantastic tool for immersing both yourself
and those around you in the environment. 


BASIC EMOTING
=============
Emoting is a way of making your character act out whatever it is you wish,
from the possible to the ridiculous. Using the command is simple. Simply type:
EMOTE <whatever you wish to do>.

When you emote something, your name is prepended to your actions, so if Mysti
did:

  EMOTE giggles brightly.

then everyone in the room would see:

  Mysti giggles brightly.

Many players choose to create permanent and elaborate emotions for themselves
that they put on macros (or aliases), so as to easily use them. We recommend doing this, in order to better personalize your character.

POSSESSIVE EMOTING
==================
Add an 's after "emote" will make the name possessive. For example:

  EMOTE 's head turns toward the statue.

becomes 

  Estarra's head turns toward the statue.


TARGETTED EMOTING
=================
Emoting uses a simple language, which can be used to refer other characters and
objects around you. 

To make it a bit easier to understand, we have provided a table. 

 Symbol	    Reference	  Target sees
 ^john        John            you
 ^john_him    him/her         you
 ^john_he     he/she          you
 ^john_his    his/her         your
 ^john's      John's          your

Example: 

  EMOTE turns to ^estarra, reaching out and shaking ^estarra_his hand, 
  smiling widely.

What is seen by Estarra: 

  Roark turns to you, reaching out and shaking your hand, smiling widely.

What is seen by everyone else: 

  Roark turns to Estarra, reaching out and shaking her hand, smiling widely.

PREFATORY PHRASES
=================
You may also prepend your emotes for greater complexity. This can also be done with the SAY and GIVE commands. Here are examples of all three:

Emote Example
-------------

  EMOTE (With a warm smile,) turns to greet everyone.

What is seen by others:

  With a warm smile, Roark turns to greet everyone.

Give Example
------------

  GIVE BROADSWORD TO ROARK (nodding pensively and turning the blade, 
  offering it hilt first) 

What is seen by others:
 
  Nodding pensively and turning the blade, offering it hilt first, 
  Sior gives his exquistely crafted draconic broadsword to Roark. 

Say Example
-----------

  say (speaking in a harsh tone) You will pay for this, Fain. 

What is seen by others:

  Speaking in a harsh tone, Sior says, "You will pay for this, Fain." 

Remember that emoting is meant to help enrich the environment for you and those
around you, and under no circumstances should it be used to gain an edge in
combat situations.

Also see HELP EMOTICONS, HELP EMOTIONS, HELP EMOTIONLIST.