MAPS AND PATHS - Lusternia Online Help
19.6.1 MAPS AND PATHS
Lusternia supports a map system to help you orient yourself to the vast planescape, and also allows you to find the shortest path to a location and speedwalk there - eliminating the difficulty of getting lost along the way. MAPS ---- Syntax: MAP MAP LIST MAP <room number> MAP <area> <x> <y> <z> MAP RADIUS <1-5> MAP WIDTH <1-5> MAP HEIGHT <1-5> Lusternia has an in-game mapping system in order to make learning your way around the game much easier. Simply type MAP to see the current map for your location (if there is one). MAP KEY SYMBOLS --------------- [ ] - Denotes a room [+] - Your current location [S] - Room with a shop [N] - News room [$] - Bank [P] - Post office [@] - Prime Nexus location [A] - Aetherways Portal chamber [L] - Great Library [_] - Room with a down exit [^] - Room with an up exit [<] - Room with an in exit [>] - Room with an out exit [=] - Room with both up and down exits [x] - Room with multiple exit types The map is colour-coded according to a room's default environment type (and is not affected by Mage or Druid terrain). Some exits will be hidden from your view on the map, and other areas will only be visible while you are inside of that area. Special exits also will not appear on the map. Your map radius is set to 5 (the largest) by default, but you can make it smaller if you have problems fitting it on your screen. MAP LIST will show you the current maps that exist in Lusternia. You can use MAP <area> <x> <y> <z> to view the map remotely, if it is not hidden. When viewing a map remotely, please note that 0:0:0 are the coordinates for the center of the map. The coordinates of a map may be found in the bottom right corner of the map. You may also view a map by using MAP <room number>, noting that the room number is at the top right corner of a map. WEB-BASED MAPS -------------- You may also find maps of Lusternia on the 'Library' section on the website at http://www.lusternia.com/ PATHS AND SPEEDWALKING ---------------------- You can try to find a path to a given location on a map by using its room number, or by selecting one of the well-known places in Lusternia. Syntax: PATH FIND <landmark or room number> PATH WALK <landmark or room number> PATH STOP (or just STOP) LANDMARKS This feature will allow you to quickly walk across the land to your destination, with little fear of getting lost along the way. There is a limit to how far you will be able to find a path.