QUITTING IN LUSTERNIA - GAME, GUILD, CITY, OR OTHERWISE - Lusternia Online Help

2.2.4 QUITTING IN LUSTERNIA - GAME, GUILD, CITY, OR OTHERWISE

Two completely different topics are covered here: (1) quitting the game, as in,
leaving Lusternia to return some time later, and (2) quitting an organisation 
of which you are a member.


QUITTING THE GAME
-----------------
Quitting from Lusternia is accomplished simply by typing QUIT or QQ. When you
quit, your character and equipment is saved. There is no need to explicitly
save your character before you quit. When you type quit, there will be a delay
of a few seconds. This is to prevent people from quitting as soon as they are
attacked, for this is a very frowned-upon action. You can abort the QQ or QUIT
any time during the brief delay by typing STOP. Also if you take any damage
during this time you will also stop your exit.

(See also HELP REGISTERING and HELP SAVE)

You may also use QUIT to leave your guild, city, or clan. To quit an order,
the syntax is RENOUNCE PATRON (see HELP RENOUNCE).


QUITTING YOUR ORGANIZATION
--------------------------
The QUIT command also applies to cities, guilds, and clans. More on guilds
below. The QUIT command does not work for divine orders: you must use
RENOUNCE PATRON in that case.


QUITTING YOUR GUILD (See also HELP CHANGINGGUILDS)
----------------------------
This includes however you leave your guild - meaning, if you quit, or you are
removed from your guild via outguilding.


**SPECIAL** QUIT or OUTGUILD as a NOVICE FRESHMAN
---------------------------------------------
There are two classes of novices: a regular novice and novice freshman. A 
novice freshman is someone who has NEVER graduated novicehood from ANY 
guild. If you are a novice freshman, you will automatically lose your 
guildskills and receive approximately the same number of lessons back that 
you spent to get them. You may lose some lessons, you may not, depending 
on how the approximation works. If you have graduated from novicehood 
in any guild, you are considered a standard novice and will not lose any 
guild skills.


QUIT or OUTGUILD in ALL OTHER CASES
-----------------------------------
If you are not a novice freshman, you retain all skills learned in a 
guild. You are now a 'rogue', however, as you are not 
associated with any guild.

The tricky part for the rogue comes next. You have several choices:
1 - Stay a rogue. This keeps your skills, but you'll have no guild. You 
    may still have access to feat skills that are tied to a nexus of power 
    so long as you maintain membership in the city or commune of that 
    nexus.
2 - Join a guild in the same archetype. This keeps many skills, and you
    get a guild! However there will likely be varying skillsets, although
    generally to a lesser extent than changing archetypes entirely.
3 - Join a guild of a different archetype. This invariably leads to the 
    need to forget multiple skills and can be costly in lessons.

(See also HELP CHANGINGGUILDS)