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Announce News Post #4544

New directives--and classleads, part 4

Written by: Makarios, the Meticulous
Date: Saturday, April 30th, 2016
Addressed to: Everyone


The fourth and penultimate batch of classlead changes for the Q1 2016 round is now live. There is one more small batch to follow.

Alchemy
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* DISPLACE now bypasses monolith effects vs mutual allies.
* DISPLACE is now faster when targeted at mutual allies.

Artificing
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* SCALD has been repurposed. It now only requires the target to be PRONE to be used, and will negate PARRY attempts until cured.

Crystalism
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* You may now EMBED vibrations following a STAFFSTRIKE, excluding RETARDATION.

Dragoncraft
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* TAILSMASH has been added to the skill.
* DEVOUR is now faster based on how many broken limbs the target has.

Kaido
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* TRANSITION has been added to the skill.
* CRIPPLE can no longer be performed if IMPALED.

Necromancy
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* DEATHAURA has had its tick slightly extended.
* Multiple necromancers will no longer be able to stack DEATHAURA effects.
* The random chance for DEATHAURA not to tick has been removed.

Pranks
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* PROPS have been reworked. They are no longer items, rather you WISH for them then will have them indefinitely until use. This has resulted in them having a maximum of 100 per prop per person. The golden cube artefact increases this maximum to 200.

Runelore
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* Raised the TRUESKETCH rune limit from 2 to 3. The passive runes are still restricted to one per room.
* You can now SKETCH up to two of the same rune per room, excluding ones that grant a passive bonus.
* If a WUNJO rune is sketched in a room and the target is BLIND, this will always trigger first, regardless of the order the runes were sketched on the ground.
* The TIWAZ rune will now always strip REBOUNDING first above other defences.

Tekura
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* AXEKICK damage has been reduced.

Telepathy
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* RADIANCE is no longer forceable.

Weaponry
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* THROWing weapons now support inline ENVENOMing and limb targeting.

Penned by My hand on the 3rd of Mayan, in the year 711 AF.


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