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Announce News Post #4574

Ship Trades Revamped!

Written by: Nicola
Date: Wednesday, June 22nd, 2016
Addressed to: Everyone


With the worst of the seafaring skillset sailing smoothly along, we've been looking over the ship trade system!

Many of the ship trade rewards were simply not worth doing in regards to gold and time investment. With that in mind almost all of the ship trades have been altered in terms of trade legs required and starting gold investment.

In addition to that, with all trades being more lucrative, the following additions and removals have been made:
* Shiptrades now have one of three cooldown types. Some are per ship, some are per person, and some are both. You can tell which type a trade is when in harbour, via HARBOUR INFO.
* There are now FEWER hats in the trade pool. (Sorry Kinilan.)
* Ship ammunition trades award in crates of ammo.
* The Mayan Crown trade has been removed in preparation for something new.
* A 200,000 gold trade has been added to the pool.
* 10 bound credit trades will be available.
* Crew experience and morale trades now award with better numbers.
* Shorter trades for 50,000 gold have been added.

While other additions may find their way into the trades in the future, we hope that with these changes ship trading in general will become less of a timesink for more worthwhile rewards.

Penned by My hand on the 16th of Aeguary, in the year 716 AF.


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