Cooking Update - Satiation Values

ANNOUNCE NEWS #2322
Date: 4/8/2013 at 18:03
From: Alend, the Crafter
To : Everyone
Subj: Cooking Update - Satiation Values

Hello Aetherius!

It's come to my attention that previous to now, Cooking designs had no way of having their satiation values altered. Our fearless Eusto has tackled that problem and now we can actually have Cooking-crafted items that fill up your tummies. Yum yum.

Satiation values will work on a percentage scale maxed at 50%. If your massive platter of Lycaean ribs should fill someone up completely upon eating it, it's probably worth 50% satiation value. For reference: one mutton chop (as sold everywhere in Aetherius) is about 40%. A piece of candy would probably be 5% (you only need 20 to spoil your appetite!). A salad might be 20%. A culinary snob's deconstructed Ssylsin stew might as well be 2% because those high-cuisine restaurants never give me enough to eat anyway. :(

There will be default satiation values added to all existing cooking patterns. They will be copied to the design upon creation, but you as a crafter can edit that. (Again, note the max of 50%.)

If you desperately want a present Cooking design's satiation value set, message me with the design #### and what you think the value should be.

Happy Crafting!

-Alend


Penned by my hand on the 9th of Fas, in the year 15 AM.