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Announce News Post #2352

In-Game Targeting

Written by: Ieptix the Anomaly
Date: Friday, August 8th, 2014
Addressed to: Everyone


A new in-game targeting system has been implemented.

Highlights:
-----------

o Use the TARGET command to set a target (either mob or player).
o Use $target in your attack strings to auto-target your abilities (e.g.
KICK $target).

Details:
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The TARGET command takes the following form:

Syntax: TARGET [<player name, or arbitrary one-word string>]

Without providing an argument, you'll be shown your current target.

If the string provided corresponds to a player name, your target will be
set to that player. Otherwise, it will set a target string which will be
used to find mobile targets.

When using abilities, one can use the string "$target" in place of a
player or mobile name, and the ability will select an appropriate target
(if any is available) based on the target that's been set.

When targeting mobiles, checking your TARGET will either list a specific
mobile in the room that matches your target string, if one exists.
Otherwise, the target string itself will be shown.

All abilities that target mobiles should be fully functional here,
though it's possible I may have missed one somewhere and there might be
a little strangeness with trying to use this new system. Further, it is
rather likely that there are some older PVP abilities hiding around that
don't use the centralized routines that are used in extracting target
info and so forth from player commands, so this may not work with them
at all. In either case, please drop me a message pointing out the
ability for me and it'll get patched up.

Note that this system is limited to working with combat-related
abilities. Commands in general (for example, tells) will not respond to
targeting.

Penned by My hand on the 14th of Dioni, in the year 390 CE.


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