Bug fixes and other adjustments
ANNOUNCE NEWS #1608 Date: 7/19/2010 at 10:07 From: Garryn To : Everyone Subj: Bug fixes and other adjustments I have loaded a bunch of bug fixes and other adjustments, details are as follows: Artifact-related changes ------------------------ - The silver spade artifact can now be used to DIG and BURY items. Unlike regular shovels, it will never get destroyed - The stonewall artifact no longer uses up stone commodities in the arena Bonding ------- - EMBRACE SPIRIT will now work regardless of capitalisation - You can once again use SLEEP while resting in Sloth bond - Attempting to follow an elusive player while phased will produce a correct message now Chivalry/Brutality ------------------ - The second slash of DSL will not go through if you lose the sword during the first slash - DEFEND will no longer activate if the defender is blackwinded - STAND FIRM will no longer show the balance loss before the skill message - Anything that can be referred to as "glove", "gloves", or "gauntlets" should now work as a falconry glove - The IMPALE message should now respect gender - Fixed a problem causing RAZESLASH to stop after the raze if you have one broken arm - DISENGAGE will now show a message if you aren't engaging anyone Concoctions ----------- - Incorrect syntax of REFILL will now explain the usage of flasks instead of sending people to Rythanis Elemancy -------- - STAFFCAST hitting an opponent's shield repeatedly should no longer cause the equilibrium loss to stack - STONEFIST damage should be consistent now Engineering ----------- - I believe that I have fixed the problem causing bolt throwers to move people through gates. If it happens again, please report it with as many details as possible Enslavery --------- - SPUR CHIMERA SKYWARDS will no longer work in canopied rooms. This also applies to the Chariot tarot Groves ------ - GROVE LIGHTNING no longer bypasses reflections - Groves can no longer be ported to commodity shops - GROVE HINDER no longer affects graced targets - GROVE RAIN should work correctly once again Hunting ------- - The third-party message for a snowshoe hare will now show its target correctly - GRAB will no longer move people through closed gates. This also applies to SHIELD THROW and the boomerang artifact - Being impaled and dragged around no longer causes you to continue following the impaler upon writhing out Malignosis ---------- - SUMMON DAEGGER message is Imperian-specific now - passive strikes from DAEGGER HUNT should no longer trigger kai deliverance - DEMON STAIN will now be removed when leaving arena Necromancy ---------- - You can use player names with ANIMATE and POSSESS - You can no longer evoke soulspears during events with no experience loss - Messages for DRAW HEART and SOULSTORM should no longer contain Achaean references - VENGEANCE should be properly cleared when switching professions - Undeath status will be restored upon leaving the arena to what it was when entering - Undeath status now shows on DEFENCES Noctu ----- - You can no longer extract truenames during events with no experience loss - ASTRALFORM is now correctly considered an aggressive action, which means that it removes shield and rebounding defences when used - Extracting a TRUENAME no longer drains sanguis if it fails due to no suitable corpse being present Perception ---------- - SKYWATCH messages are no longer swapped - FARSIGHT correctly displays the equilibrium message at the end - GLANCE GROUND/TREES can no longer be done without equilibrium - Docent shells using locating abilities will no longer trigger the Warning defence Predation --------- - The INS/OUTS commands are now available as soon as you get the Fashion ability, even if you don't have FlingDarts yet - You can only use WOLFHUNT if you actually have the ability in Predation - All delayed travel skills (heirloom return, swifttrack, wolfhunt) will now be stopped if the user is hindered - PALMING will be properly cleared if you inrift the palmed item Runelore -------- - THe WUNJO message from a totem should no longer be showing strange objects Sabotage -------- - WORM TREMORS OFF should work correctly now - Lipreading should now work correctly while phased - BLOCKING is now listed in DEFENCES Smithing -------- - SMITH should no longer take endurance if it fails due to no forge or materials being present Taekate ------- - Attempting to THRUSTKICK a non-existant icewall will produce a more suitable message Tarot ----- - STAR cards will no longer hit players in campgrounds and canopied rooms. This also applies to meteor arrows - CREATOR cards no longer let you create illusions of unlimited lengths Taming ------ - An intimidated mount will now properly dismount its rider before running away Telepathy --------- - Mind locking messages no longer include titles Toxins ------ - Failed PUNCTURE attempts no longer include titles Voice ----- - Spelling in the KAWIS message fixed when it strips levitation Wardance -------- - Removed the * next to Escape in AB WARDANCE, as it is not comboable Weaponry -------- - WEAPONLIST and ARMORLIST now include decay time Other changes ------------- - Attempting to freeze someone in a freezetag will no longer take equilibrium if you already are off-equilibrium. It will, however, take equilibrium if the target isn't found in the specified direction - Aspects will now receive the correct message when losing a monolith due to inactivity - The Moradeim and Sukhder obelisk powers can no longer be used while phased - A couple typos were fixed Garryn Penned by my hand on the 21st of Aequitas, in the year 613 AD. |

